Fauns

Faun Racial Traits

  • Ability Modifiers: -2 Constitution, +2 Dexterity, +2 Charisma
  • Faun Traits (Ex):
    -Low-light vision.
    -Musical Ability: When a faun uses a magic flute or set of pipes, including pipes of haunting, pipes of pain, pipes of the sewers, or pipes of sounding, the saving throw DC for any effect of the item is increased by +2. In addition, a faun character with the Use Magic Device skill can use a satyr’s pipes to create the magical effects that satyrs produce on the pipes. The check DC is the same as for emulating a race, DC 25.
    -Musical Resistance: Fauns receive a +2 bonus on saving throws made to resist musical effects, including sonic spells, bardic music, Otto’s irresistible dance, and the effects of magical pipes, harps, lyres, and other instruments.
  • Skills: Fauns receive a +2 racial bonus on Hide, Move Silently, and Survival checks, and a +4 racial bonus on Perform checks made while playing fluts or pipes.
  • Alignment: Usually chaotic neutral
  • Automatic Languages: Sylvan. Bonus Languages: Common
  • Favored Class: Bard

Fauns

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